Mystical Infantry of Fall

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 Rules

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SumNihil
Admin


Number of posts: 32
Age: 22
Registration date: 2007-08-01

PostSubject: Rules   Sun Oct 07, 2007 1:25 pm

These are the rules the guildmembers are to obey. Please read them carefuly and UNDERSTAND THEM. The rules can be adjusted, added or removed according to the situation. The members shall be announced about the changes.

If you want to join MIF: APPLICATION

1. Deposits
1.1. Every member must deposit at least 3 times/week into the guild's bank.
Like a Star @ heaven We have requirements on gold from tax : gold from deposits ratio.

2. Activeness
2.1. A member who is inactive for more than 5 days, goes to inactive list ("Lost in the Swamp" rank).

2.1.1. Apprentice Tree Healer is permitted to stay inactive without notification for no more than 2 days.

2.2. Inactives are being kicked according to the amount of XP contributed to the guild. When a new member joins the guild - an inactive with least XP contributed is being kicked to make a space for the newcomer.

2.3. If a member is planning to be inactive for more than 5 days he must announce the term he/she is going to be away on the topic "Holidays". You will be ranked as "Slumbering" until you come back.

2.4. It is members duty to vote in polls and participate in discussions concerning the guild's affairs.
Like a Star @ heaven All new members MUST register in this forum when joining the guild. You will not have a higher rank than apprentice if you don't register here.

3. Inventory
3.1. Only legendary or unique items should be stored in Guild Store.

3.2. If there is a need to store a rare item, a permission of Guild Founder or other responsible member has to be received.
Like a Star @ heaven Dakkon26 and Malshun are responsible for guild tagged items and store.

3.3. No common items in Guild Store.

3.4. Any misplaced common/rare cheap items can be taken and destroyed/used/sold by anyone in the guild with Guild Founders or responsible persons permission.
Like a Star @ heaven Taking untagged items for yourself without permission is considered to be a thievery and we do kick thieves.

4. Ranks
See posting of ranks in this section.

5. Ethics and behavior

5.1. Attack groups should be created to kill only champion/elite/legendary creatures or to take relics. No common creatures. People donate stamina to join the attack group and it must not be wasted.

5.2. Join attack groups immediately to help others in their ways.

5.3. Answer the help call if possible. Shall any guild member need assistance and you can be of any, do not hesitate. Teamwork is of high priority in this guild.
Like a Star @ heaven UPDATE: Ask guildies directly for free buffs in a message to them. Ask politely, remember - it is their stamina.
Before you ask for any buffs, make sure you have YOUR buffs listed in your bio or in a special topic here.

6. Allies and NAP
Do not kill any members from these guilds:

None at the moment Smile

IF YOU HAVE QUESTIONS ABOUT RULES - ASK GUILD FOUNDER.
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Lilarcor
Admin


Number of posts: 293
Age: 27
Location: Lithuania
Registration date: 2007-08-02

PostSubject: Re: Rules   Fri Nov 07, 2008 3:13 pm

SumNihil wrote:

4.Ranks
4.1.1.Gnome 0 - 2000xp
4.1.2.Forest Elf 2000 - 20 000xp
4.1.3.Battle Dwarf 20 000xp - 150 000xp
4.1.4.Beast Master 150 000xp - 600 000xp
4.1.5.High Priest 600 000xp - 3 000 000xp
4.1.6.Leading Sorcerer 3 000 000xp - ...
4.2.Extremely active members can be promoted to a higher rank without contributing the stated ammount of xp.
4.3.New members over lvl 20 get a Forest Elf rank instantly.



This stays as our guilds history cheers
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